Ubisoft’s recent attempt to provide NFT products for its main video game brands drew significant criticism from NFT-skeptical gamers, and now the first phase of that experiment is coming to an end with the cessation of post-release support for Tom Clancy’s Ghost Recon Breakpoint.
The Ubisoft Quartz platform will not receive any more Tezos-based NFT in-game products for the squad-based shooter, which was published in October 2019. However, this news isn’t limited to NFTs for Ghost Recon Breakpoint: no more material, including modes and features without a blockchain component, will be produced for the game.
Following the program’s start in December, Ubisoft distributed the final NFTs for Ghost Recon Breakpoint on March 17, according to the Quartz website. Items like guns and armor were published as NFTs, which can be resold on secondary markets. Ubisoft refers to its NFTs as “Digits,” as they act as a deed of ownership for a single digital asset.
Some players grumbled about the early NFT goods’ apparent lack of utility, claiming that they were no different from other non-NFT items in the game. Others have criticized NFTs and crypto in general for their environmental impact, despite Tezos being a more energy-efficient blockchain network than ethereum or bitcoin.