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Ubisoft Is The First Major Gaming Studio To Include NFTs Into Its Games

Ubisoft, the publisher of Assassin’s Creed and Far Cry franchises, has introduced Ubisoft Quartz, a platform that allows players to earn and purchase in-game products that are tokenized as non-fungible tokens (NFTs) on the Tezos network. Quartz will first be available on the PC version of Tom Clancy’s Ghost Recon Breakpoint, with unique cosmetic items available as NFTs, or Digits as Ubisoft prefers to call them. These digital items – weapons, in-game cars, and other visual gear – have unique serial numbers that other players may see.


Quartz will be available in beta beginning December 9 in the United States, Canada, France, Germany, Spain, Italy, Belgium, Brazil, and Australia. NFT drops are available to Ghost Recon Breakpoint players who have reached XP level 5 in the game. According to Ubisoft’s press release, gamers must be at least 18 years old to create a Tezos wallet for usage with the game


Everyone expected it, but no one expected it to happen so quickly. Ironically, Steam’s refusal to allow games containing NFTs had the opposite effect intended. No, not really… It’s just that Mark Zuckerberg’s clout far outweighs Gabe Newell’s these days.

Following Valve’s announcement, it was only a matter of time until the gaming industry’s titans began incorporating NFTs into the traditional gaming realm, especially when Ubisoft, Electronic Arts, Konami, and Square Enix stated their admiration for blockchain as a top-tier gaming technology.

Nobody anticipated the first move to put words into action to come quite so soon! On December 7th, Ubisoft – the giant developer of Assassin’s Creed, Prince of Persia, Far Cry, Watch Dogs, the complete Tom Clancy collection, and many more — announced their first step into NFTs would be in their next AAA game: ‘Ghost Recon: Breakpoint.’